BBGamelib.CCTMXParser.LoadText C# (CSharp) Method

LoadText() static private method

static private LoadText ( string file ) : string
file string
return string
		static string LoadText(string file){
			NSUtils.Assert (file.EndsWith (".txt"), "Text file in Resources folder must be '*.txt' format!");
			string ext = Path.GetExtension(file);
			file = file.Replace (ext, "");
			TextAsset asset = Resources.Load<TextAsset> (file);
			NSUtils.Assert (asset!=null, "cocos2d: CCTmxParser:File not found :{0}.", file);
			return asset.text;
		}