BBGamelib.CCTMXParser.Debug C# (CSharp) Method

Debug() public static method

public static Debug ( CCTMXMap map ) : void
map CCTMXMap
return void
		public static void Debug(CCTMXMap map){
//			string s = "[TMX:" + map.fileName + "]\n";
//			if (map.properties != null) {
//				s += "  " + "Properties: ";
//				var enumerator = map.properties.GetEnumerator();
//				while (enumerator.MoveNext()) {
//					KeyValuePair<object, object> propPair = enumerator.Current;
//					s += propPair.Key + "=" + propPair.Value + " ";
//				}	
//				s += "\n";
//			}
//			s += "  " + "GID-FILES:\n";
//			foreach (KeyValuePair<int, string> pair in map.gidToFiles) {
//				s += "  " + "  " + pair.Key + "=" + pair.Value;	
//				if(map.gidToTileProperties.ContainsKey(pair.Key)){
//					s += " properties: "; 
//					var enumerator = map.gidToTileProperties[pair.Key].GetEnumerator();
//					while (enumerator.MoveNext()) {
//						KeyValuePair<object, object> propPair = enumerator.Current;
//						s += propPair.Key + "=" + propPair.Value + " ";
//					}
//				}
//				s += "\n";
//			}
//			s +=	"  " + "Layers("+ map.layers.Length +")\n";
//			foreach (CCTMXLayer layer in map.layers) {
//				s += "  " + "  " + "Layer:" + layer.name + "\n";
//				if (layer.properties != null) {
//					s += "  " + "  " + "  " + "Properties: ";
//					
//					var enumerator = layer.properties.GetEnumerator();
//					while (enumerator.MoveNext()) {
//						KeyValuePair<object, object> propPair = enumerator.Current;
//						s += propPair.Key + "=" + propPair.Value + " ";
//					}	
//					s += "\n";
//				}
//				s += "  " + "  " + "  " + "Tiles:\n";
//				for(int row=0; row<layer.tiles.Length; row++){
//					s += "  " + "  " + "  " + " ";
//					for(int col=0; col<layer.tiles[row].Length; col++)
//					{
//						CCTMXTile tile = layer.tiles[row][col];
//						if(tile!=null)
//							s += layer.tiles[row][col].gid + " ";
//						else
//							s += "0" + " ";
//					}
//					s += "\n";
//				}
//			}
//			CCDebug.Log (s);
		}
	}