BBGamelib.CCScrollLayer.claimTouch C# (CSharp) Method

claimTouch() private method

private claimTouch ( UITouch aTouch ) : void
aTouch UITouch
return void
		void claimTouch(UITouch aTouch)
		{
			
			CCTouchDispatcher dispatcher = CCDirector.sharedDirector.touchDispatcher;

			// Enumerate through all targeted handlers.
			
			var enumerator = dispatcher.getTargetedHandlers().GetEnumerator();
			while (enumerator.MoveNext()) {
				CCTargetedTouchHandler handler = (CCTargetedTouchHandler)enumerator.Current;
				// Only our handler should claim the touch.
				if (handler.delegate_ == this)
				{
					if (!(handler.claimedTouches.Contains(aTouch)))
					{
						handler.claimedTouches.Add(aTouch);
					}
				}
				else
				{
					// Steal touch from other targeted delegates, if they claimed it.
					if (handler.claimedTouches.Contains(aTouch))
					{
						CCTouchOneByOneDelegate oneByOneTouchDelegate = (CCTouchOneByOneDelegate)handler.delegate_; 
						if(oneByOneTouchDelegate != null){
							oneByOneTouchDelegate.ccTouchCancelled(aTouch);
						}
						handler.claimedTouches.Remove(aTouch);
					}
				}
			}
		}