BBGamelib.CCDebug.Warning C# (CSharp) Method

Warning() public static method

public static Warning ( string format ) : void
format string
return void
		public static void Warning(string format, params object[] args){
			if (COCOS2D_DEBUG > 0){
				if(args.Length > 0)
					Debug.LogWarningFormat (format, args);
				else
					Debug.LogWarning(format);
			}
		}
		public static void Error(string format, params object[] args){

Usage Example

 public void preloadPrefab(string path)
 {
     if (!_prefabs.ContainsKey(path))
     {
         GameObject obj = Resources.Load <GameObject>(path);
         if (obj == null)
         {
             CCDebug.Warning("CC3SpriteFactory#preloadPrefab: {0} not found.", path);
         }
         _prefabs [path] = obj;
     }
 }
All Usage Examples Of BBGamelib.CCDebug::Warning