BBGamelib.flash.imp.Utils.ReadRect C# (CSharp) Method

ReadRect() public static method

public static ReadRect ( byte data, Cursor cursor ) : Rect
data byte
cursor Cursor
return UnityEngine.Rect
		public static Rect ReadRect(byte[] data, Cursor cursor)
		{
			Rect retVal = new Rect();
			retVal.x 		= Utils.ReadFloat (data, cursor);
			retVal.y 		= Utils.ReadFloat (data, cursor);
			retVal.width 	= Utils.ReadFloat (data, cursor);
			retVal.height	= Utils.ReadFloat (data, cursor);
			return retVal;
		}
		public static Color32 ReadColor4B(byte[] data, Cursor cursor)