BBGamelib.flash.imp.Utils.ReadColor4B C# (CSharp) Method

ReadColor4B() public static method

public static ReadColor4B ( byte data, Cursor cursor ) : Color32
data byte
cursor Cursor
return UnityEngine.Color32
		public static Color32 ReadColor4B(byte[] data, Cursor cursor)
		{
			Color32 color = new Color32();
			color.r = Utils.ReadByte(data, cursor);
			color.g = Utils.ReadByte(data, cursor);
			color.b = Utils.ReadByte(data, cursor);
			color.a = Utils.ReadByte(data, cursor);
			return color;
		}
		public static Color ReadColor4f(byte[] data, Cursor cursor)