Azmyth.Mono.Game1.LoadContent C# (CSharp) Method

LoadContent() protected method

LoadContent will be called once per game and is the place to load all of your content.
protected LoadContent ( ) : void
return void
        protected override void LoadContent()
        {
            m_dirt = Content.Load<Texture2D>("DirtBase");
            m_ocean = Content.Load<Texture2D>("OceanBase");
            m_fire = Content.Load<Texture2D>("FireBase");
            m_air = Content.Load<Texture2D>("AirBase");

            m_planeManager = new PlaneManager(5555);

            //plane5 = new TerrainChunk(m_world, -300, -300, 100);
            //plane6 = new TerrainChunk(m_world, 300,300, 100);
            //plane7 = new TerrainChunk(m_world, -300, 300, 100);
            //plane8 = new TerrainChunk(m_world, 300, -300, 100);
            // Create a new SpriteBatch, which can be used to draw textures.

            m_spriteBatch = new SpriteBatch(GraphicsDevice);

            // TODO: use this.Content to load your game content here
        }