Axiom.SceneManagers.Bsp.Quake3Level.ReadBrushSides C# (CSharp) Method

ReadBrushSides() private method

private ReadBrushSides ( InternalBspLump lump, BinaryReader reader ) : void
lump InternalBspLump
reader System.IO.BinaryReader
return void
		private void ReadBrushSides( InternalBspLump lump, BinaryReader reader )
		{
			reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin );
			brushSides = new InternalBspBrushSide[ lump.size / Marshal.SizeOf( typeof( InternalBspBrushSide ) ) ];

			for ( int i = 0; i < brushSides.Length; i++ )
			{
				brushSides[ i ] = new InternalBspBrushSide();
				brushSides[ i ].planeNum = reader.ReadInt32();
				brushSides[ i ].content = reader.ReadInt32();
			}
		}