protected OnRenderQueueEnded ( RenderQueueGroupID group, string invocation ) : bool | ||
group | RenderQueueGroupID | |
invocation | string | |
return | bool |
protected override bool OnRenderQueueEnded( RenderQueueGroupID group, string invocation )
{
bool repeat = base.OnRenderQueueEnded( group, invocation );
if ( group == RenderQueueGroupID.SkiesEarly )
this.RenderStaticGeometry();
return repeat;
}