Axiom.Core.Entity.InitHardwareAnimationElements C# (CSharp) Method

InitHardwareAnimationElements() private method

Initialize the hardware animation elements for given vertex data
private InitHardwareAnimationElements ( VertexData vdata, ushort numberOfElements ) : void
vdata Axiom.Graphics.VertexData
numberOfElements ushort
return void
		private void InitHardwareAnimationElements( VertexData vdata, ushort numberOfElements )
		{
			if ( vdata.HWAnimationDataList.Count < numberOfElements )
			{
				vdata.AllocateHardwareAnimationElements( numberOfElements );
			}
			// Initialize parametrics incase we don't use all of them
			for ( int i = 0; i < vdata.HWAnimationDataList.Count; i++ )
			{
				vdata.HWAnimationDataList[ i ].Parametric = 0.0f;
			}
			// reset used count
			vdata.HWAnimDataItemsUsed = 0;
		}