Assets.Scripts.Scenes.Game.Stamina.StaminaController.Start C# (CSharp) Method

Start() private method

private Start ( ) : void
return void
        void Start()
        {
            playerPropertyService = FindObjectOfType<PlayerPropertyService>();
            lootItemService = FindObjectOfType<LootItemService>();
            StaminaSliderController.Value = StaminaSliderController.MaxValue;
            LootItemController.OnLootItemUsed += LootItemUsedEventHandler;
            LootItemController.OnLootItemEffectExpired += LootItemEffectExpiredEventHandler;
            UpdateRemainingProteinShakeCountText();
        }