Assets.Scripts.Scenes.Game.Stamina.StaminaController.DecreaseStamina C# (CSharp) Method

DecreaseStamina() public method

public DecreaseStamina ( ) : void
return void
        public void DecreaseStamina()
        {
            float proteinShakePowerValue = currentProteinShake != null ? currentProteinShake.StaminaPowerValue : 1;
            StaminaSliderController.Value -= BASE_STAMINA_DECREASE_ON_HIT / Mathf.Pow(STAMINA_POWER_BASE, playerPropertyService.StaminaPowerLevel + proteinShakePowerValue);
        }