Assets.Gamelogic.Player.SendClientConnection.OnApplicationQuit C# (CSharp) Method

OnApplicationQuit() private method

private OnApplicationQuit ( ) : void
return void
        private void OnApplicationQuit()
        {
            if (SpatialOS.IsConnected)
            {
                SpatialOS.Commands.SendCommand(ClientAuthorityCheckWriter, ClientConnection.Commands.DisconnectClient.Descriptor, new ClientDisconnectRequest(), gameObject.EntityId());
            }
        }
    }