private async void btn_builddown_Click(object sender, RoutedEventArgs e)
{
downloading.Visibility = Visibility.Visible;
try
{
var worldbuildings1 = await CustomPushpinWp8APIClient.GetWorldBuildings();
foreach (var obj in worldbuildings1.buildings)
{
var building = await CustomPushpinWp8APIClient.GetPoisByBuilding(obj.buid);
//_poisByBuilding.Add(building);
}
}
catch
{
downloading.Visibility = Visibility.Collapsed;
MessageBox.Show("Can not load floor pois. Please check your connection and try again!");
}
downloading.Visibility = Visibility.Collapsed;
}