AmplifyShaderEditor.SimpleMaxOpNode.CommonInit C# (CSharp) Method

CommonInit() protected method

protected CommonInit ( int uniqueId ) : void
uniqueId int
return void
		protected override void CommonInit( int uniqueId )
		{
			base.CommonInit( uniqueId );
			m_previewShaderGUID = "79d7f2a11092ac84a95ef6823b34adf2";
		}