AmplifyShaderEditor.SimpleMaxOpNode.BuildResults C# (CSharp) Method

BuildResults() public method

public BuildResults ( int outputId, AmplifyShaderEditor.MasterNodeDataCollector &dataCollector, bool ignoreLocalvar ) : string
outputId int
dataCollector AmplifyShaderEditor.MasterNodeDataCollector
ignoreLocalvar bool
return string
		public override string BuildResults( int outputId,  ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
		{
			base.BuildResults( outputId,  ref dataCollector, ignoreLocalvar );
			return "max( " + m_inputA + " , " + m_inputB + " )";
		}
	}