public void ThrottleMode_must_allow_consumption_of_infinite_amount_of_tokens_when_unthrottled()
{
var bucket = Unthrottled.Instance;
bucket.TryConsumeTokens(0, 100).ShouldBe(Tuple.Create<ThrottleMode,bool>(Unthrottled.Instance, true));
bucket.TryConsumeTokens(100000, 1000).ShouldBe(Tuple.Create<ThrottleMode, bool>(Unthrottled.Instance, true));
bucket.TryConsumeTokens(1000000, 10000).ShouldBe(Tuple.Create<ThrottleMode, bool>(Unthrottled.Instance, true));
}