public void ThrottleMode_must_accurately_replenish_tokens()
{
var bucket = new TokenBucket(100, 100, 0L, 0);
var bucket1 = bucket.TryConsumeTokens(0L, 0);
bucket1.Item1.ShouldBe(new TokenBucket(100, 100, 0L, 0));
bucket1.Item2.ShouldBeTrue();
var bucket2 = bucket1.Item1.TryConsumeTokens(HalfSecond, 0);
bucket2.Item1.ShouldBe(new TokenBucket(100, 100, HalfSecond, 50));
bucket2.Item2.ShouldBeTrue();
var bucket3 = bucket2.Item1.TryConsumeTokens(HalfSecond * 2, 0);
bucket3.Item1.ShouldBe(new TokenBucket(100, 100, HalfSecond * 2, 100));
bucket3.Item2.ShouldBeTrue();
var bucket4 = bucket3.Item1.TryConsumeTokens(HalfSecond * 3, 0);
bucket4.Item1.ShouldBe(new TokenBucket(100, 100, HalfSecond * 3, 100));
bucket4.Item2.ShouldBeTrue();
}