public void ReplayFilter_in_RepairByDiscardOld_mode_should_pass_on_all_replayed_messages_and_then_stop()
{
var filter = Sys.ActorOf(ReplayFilter.Props(TestActor, ReplayFilterMode.RepairByDiscardOld, 2, 10, false));
filter.Tell(_m1);
filter.Tell(_m2);
filter.Tell(_m3);
filter.Tell(_successMsg);
ExpectMsg(_m1);
ExpectMsg(_m2);
ExpectMsg(_m3);
ExpectMsg(_successMsg);
Watch(filter);
ExpectTerminated(filter);
}