AdvancedLauncher.UI.Controls.GameControl.UpdateManager_FileSystemOpenError C# (CSharp) Method

UpdateManager_FileSystemOpenError() private method

private UpdateManager_FileSystemOpenError ( object sender, BaseEventArgs e ) : void
sender object
e AdvancedLauncher.SDK.Model.Events.BaseEventArgs
return void
        private async void UpdateManager_FileSystemOpenError(object sender, BaseEventArgs e) {
            if (!this.Dispatcher.CheckAccess()) {
                this.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new BaseEventHandler((s, e2) => {
                    UpdateManager_FileSystemOpenError(sender, e2);
                }), sender, e);
                return;
            }
            await CheckGameAccessMessage();
            SetUpdateEnabled(false);
        }