AcTools.Render.Temporary.TestingCubeRendererUsingEffect.InitializeInner C# (CSharp) Method

InitializeInner() protected method

protected InitializeInner ( ) : void
return void
        protected override void InitializeInner() {
            Camera = new CameraOrbit(45) {
                Alpha = 30.0f,
                Beta = 25.0f,
                NearZ = 0.1f,
                Radius = 5.5f,
                Target = Vector3.Zero
            };

            Scene.Add(_box1 = new RenderableList {
                new TestingCube()
            });

            _box2s = new RenderableList(null, Matrix.RotationX(90.5f) * Matrix.Translation(0.0f, 0.0f, 3.0f)) {new TestingCube()};
            Scene.Add(_box2 = new RenderableList {
                new TestingCube(),
                _box2s
            });
            
            Scene.Add(_box3 = new RenderableList {
                new TestingCube()
            });

            Scene.Add(_box4 = new RenderableList {
                new TestingCube()
            });
        }
TestingCubeRendererUsingEffect