AcTools.Render.Kn5SpecificForward.Materials.Kn5MaterialSimpleMaps.Prepare C# (CSharp) Method

Prepare() public method

public Prepare ( DeviceContextHolder contextHolder, SpecialRenderMode mode ) : bool
contextHolder DeviceContextHolder
mode SpecialRenderMode
return bool
        public override bool Prepare(DeviceContextHolder contextHolder, SpecialRenderMode mode) {
            if (!base.Prepare(contextHolder, mode)) return false;

            Effect.FxMapsMaterial.Set(_material);
            Effect.FxNormalMap.SetResource(_txNormal);
            Effect.FxDetailsMap.SetResource(_txDetails);
            Effect.FxDetailsNormalMap.SetResource(_txDetailsNormal);
            Effect.FxMapsMap.SetResource(_txMaps);
            return true;
        }