Spellbook.Start C# (CSharp) Method

Start() private method

private Start ( ) : IEnumerator
return IEnumerator
    IEnumerator Start()
    {
        background_texture = Resources.Load("SpellbookMock") as Texture2D;

                button_style.normal.background = button_up_texture;
                button_style.active.background = button_down_texture;
                button_style.normal.textColor = Color.white;
                button_style.active.textColor = new Color(0.75f,0.75f,0.75f);
                button_style.alignment = TextAnchor.MiddleCenter;
                button_style.fontSize = 30;

                //set code_style
                code_style.fontSize = 20;
                code_style.normal.textColor = Color.black;
                code_style.font = code_font;
                code_style.wordWrap = false;

                //set code_style for display of small spellbook
                half_code_style.fontSize = 20; //will be reset based on scaling
                half_code_style.normal.textColor = Color.black;
                half_code_style.font = code_font;
                half_code_style.wordWrap = false;

                ide = GameObject.Find("IDE").GetComponent<IDE>();

                return null;
    }