private static int tostring_T(Lua.lua_State L)
{
Luna.userdataType ud = (Luna.userdataType)Lua.lua_touserdata(L, 1);
LWF.Button obj = null;
if (!objects[L].TryGetValue(ud.ObjectId, out obj))
return 0;
char[] buff = obj.ToString().ToCharArray(0,32);
Lua.lua_pushfstring(L, "%s (%s)", new object[] {LunaTraits_LWF_Button.className, buff});
return 1;
}