public static void Unregister(Lua.lua_State L) { objects.Remove(L); objectIdentifiers.Remove(L); }
public static void close(Lua.lua_State L) { Luna_LWF_LWF.Unregister(L); Luna_LWF_Button.Unregister(L); Luna_LWF_Movie.Unregister(L); Luna_LWF_Point.Unregister(L); }