async Task ProcessAllPackets()
{
_state.StartSW();
_state.ReceivedPackets[0] = await GetInfo().ConfigureAwait(false);
_state.StartSW();
_state.ReceivedPackets[1] = await GetPlayers().ConfigureAwait(false);
_state.StartSW();
_state.ReceivedPackets[2] = await GetRules().ConfigureAwait(false);
}