public idGameConsole()
{
new idCvar("con_speed", "3", "speed at which the console moves up and down", CvarFlags.System);
new idCvar("con_notifyTime", "3", "time messages are displayed onscreen when console is pulled up", CvarFlags.System);
new idCvar("con_noPrint", (idE.Platform.IsDebug == true) ? "0" : "1", "print on the console but not onscreen when console is pulled up", CvarFlags.Bool | CvarFlags.System | CvarFlags.NoCheat);
}
#endregion