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idTech4
Renderer
idRenderSystem
ClearTextureUnits
idTech4.Renderer.idRenderSystem.ClearTextureUnits C# (CSharp) Method
idRenderSystem Class Documentation
显示文件
Open project: iainmckay/idtech4.net
ClearTextureUnits()
public
method
public
ClearTextureUnits
( ) :
void
return
void
public void ClearTextureUnits() { _backendRenderer.ClearTextureUnits(); }
idRenderSystem
AddAmbientDrawSurfaces
AddDrawSurface
AddDrawViewCommand
AddModelSurfaces
AllocateVertexCacheFrameTemporary
BeginFrame
BeginLevelLoad
BindTexture
Clear
ClearCommandChain
ClearTextureUnits
Cmd_ReloadArbPrograms
ConstrainViewFrustum
CreateAmbientCache
CreateRenderWorld
DebugClearLines
DebugClearPolygons
DebugClearText
DrawBigCharacter
DrawBigString
DrawSmallCharacter
DrawSmallString
DrawStretchPicture
EndFrame
EndLevelLoad
EntityDefinitionDynamicModel
GlobalMaterialOverride
Init
InitCommands
InitCvars
InitMaterials
InitRenderer
IssueRenderCommands
LoadArbProgram
Present
RegisterFont
RemapMaterialBySkin
RenderView
RenderViewToViewPort
SetColorMappings
SetGamma
SetViewMatrix
SetupProjection
SetupViewFrustum
ToggleSmpFrame
idRenderSystem