private static void SetUpMiddleWater() { for ( int x = _map.Width; x >= 0; x-- ) { for ( int y = _map.Length - 50; y >= _map.Length - 56; y-- ) { _map.SetBlock( x, y, _ground, Block.Water ); _map.SetBlock( x, y, _ground - 1, Block.Water ); } } }