fCraft.ConfigGUI.MainForm.nMaxUndo_ValueChanged C# (CSharp) Method

nMaxUndo_ValueChanged() private method

private nMaxUndo_ValueChanged ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void
        private void nMaxUndo_ValueChanged( object sender, EventArgs e )
        {
            if ( xMaxUndo.Checked ) {
                decimal maxMemUsage = Math.Ceiling( nMaxUndoStates.Value * ( nMaxUndo.Value * 8 ) / ( 1024 * 1024 ) );
                lMaxUndoUnits.Text = String.Format( "blocks each (up to {0} MB of RAM per player)", maxMemUsage );
            } else {
                lMaxUndoUnits.Text = "blocks each";
            }
        }
MainForm