public void RefreshBountyInfo()
{
CurrentBounties.Clear();
using (ZetaDia.Memory.AcquireFrame())
{
foreach (var bounty in ZetaDia.ActInfo.Bounties)
{
CurrentBounties.Add(bounty.Info.QuestSNO, bounty);
}
}
BountyQuestStates.Clear();
RefreshBountyQuestStates();
}