_3D_Madness.Board.loadTexturesAt C# (CSharp) Method

loadTexturesAt() private method

private loadTexturesAt ( String folder ) : void
folder String
return void
        private void loadTexturesAt(String folder)
        {
            elements = rand_element.XDocParse();
            for (int i = 0; i < 57; i++) {
                elements[i].Texture = (mainGameClass.Content.Load<Texture2D>(folder + elements[i].FileName));
            }
        }