protected override void DefaultValues()
{
base.DefaultValues();
this.origin = new Vector2(0.5f);
this.foreground = Color.White;
this.layerType = DefaultLayers.Alpha;
this.LinesInfo = new List<LineInfo>();
this.textWrapping = false;
this.width = 300;
this.TextScale = Vector2.One;
this.charInfoList = new List<TextCharInfo>();
this.meshes = new List<Mesh>();
}