private void createTimedSequence()
{
Sequence = new TimedSequence();
Sequence.SequenceData = new TimedSequenceData();
// TODO: use this mark collection (maybe generate a grid?)
MarkCollection mc = new MarkCollection();
Sequence.Length = TimeSpan.FromMilliseconds(parsedV2Sequence.SeqLengthInMills);
var songFileName = parsedV2Sequence.SongFileName;
if (songFileName != null) {
if (File.Exists(songFileName)) {
Sequence.AddMedia(MediaService.Instance.GetMedia(songFileName));
}
else {
var message = String.Format("Could not locate the audio file '{0}'; please add it manually " +
"after import (Under Tools -> Associate Audio).", Path.GetFileName(songFileName));
MessageBox.Show(message, "Couldn't find audio");
}
}
}