private static extern void Internal_CreateWebCamTexture([Writable] WebCamTexture self, string scriptingDevice, int requestedWidth, int requestedHeight, int maxFramerate); /// <summary>
public WebCamTexture(string deviceName, int requestedWidth, int requestedHeight) { WebCamTexture.Internal_CreateWebCamTexture(this, deviceName, requestedWidth, requestedHeight, 0); }