UnityEngine.QualitySettings.IncreaseLevel C# (CSharp) Method

IncreaseLevel() private method

private IncreaseLevel ( [ applyExpensiveChanges ) : void
applyExpensiveChanges [
return void
        public static extern void IncreaseLevel([DefaultValue("false")] bool applyExpensiveChanges);
        [MethodImpl(MethodImplOptions.InternalCall)]

Same methods

QualitySettings::IncreaseLevel ( ) : void

Usage Example

示例#1
0
 public static void IncreaseLevel()
 {
     QualitySettings.IncreaseLevel(false);
 }
All Usage Examples Of UnityEngine.QualitySettings::IncreaseLevel