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UnityEngine
Network
Internal_GetPlayer
UnityEngine.Network.Internal_GetPlayer C# (CSharp) Method
Network Class Documentation
显示文件
Open project: CarlosHBC/UnityDecompiled
Internal_GetPlayer()
private
method
private
Internal_GetPlayer
( ) :
int
return
int
private static extern int Internal_GetPlayer(); [MethodImpl(MethodImplOptions.InternalCall)]
Network
AllocateViewID
CloseConnection
Connect
Destroy
DestroyPlayerObjects
Disconnect
GetAveragePing
GetLastPing
HavePublicAddress
INTERNAL_CALL_CloseConnection
INTERNAL_CALL_Destroy
INTERNAL_CALL_DestroyPlayerObjects
INTERNAL_CALL_GetAveragePing
INTERNAL_CALL_GetLastPing
INTERNAL_CALL_Instantiate
INTERNAL_CALL_Internal_RemoveRPCs
INTERNAL_CALL_Internal_SetSendingSpecific
INTERNAL_CALL_SetReceivingEnabled
InitializeSecurity
InitializeServer
Instantiate
Internal_AllocateViewID
Internal_ConnectToGuid
Internal_ConnectToIPs
Internal_ConnectToSingleIP
Internal_GetPlayer
Internal_GetTime
Internal_InitializeServerDeprecated
Internal_RemoveRPCs
Internal_SetSendingGlobal
Internal_SetSendingSpecific
RemoveRPCs
RemoveRPCsInGroup
SetLevelPrefix
SetReceivingEnabled
SetSendingEnabled
TestConnection
TestConnectionNAT