static int GetTag(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Material), typeof(string), typeof(bool)))
{
UnityEngine.Material obj = (UnityEngine.Material)ToLua.ToObject(L, 1);
string arg0 = ToLua.ToString(L, 2);
bool arg1 = LuaDLL.lua_toboolean(L, 3);
string o = obj.GetTag(arg0, arg1);
LuaDLL.lua_pushstring(L, o);
return(1);
}
else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Material), typeof(string), typeof(bool), typeof(string)))
{
UnityEngine.Material obj = (UnityEngine.Material)ToLua.ToObject(L, 1);
string arg0 = ToLua.ToString(L, 2);
bool arg1 = LuaDLL.lua_toboolean(L, 3);
string arg2 = ToLua.ToString(L, 4);
string o = obj.GetTag(arg0, arg1, arg2);
LuaDLL.lua_pushstring(L, o);
return(1);
}
else
{
return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTag"));
}
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}