private void DrawBaseCircle()
{
//Draw Radius
DebugDrawers.DrawCircle(V3.zero, 1, Axis.Z, C.white, 0, 64);
//Construct a triangle
G.color = C.blue;
G.DrawLine(V3.zero, new V3(cosine, sine));
G.color = C.red;
G.DrawLine(V3.zero, V3.right * cosine);
G.color = C.green;
G.DrawRay(V3.zero + V3.right * cosine, V3.up * sine);
}