//Called during Deserialization from cpp
internal void InternalOnAfterDeserialize()
{
m_Normal = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(0));
m_Hover = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(1));
m_Active = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(2));
m_Focused = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(3));
m_OnNormal = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(4));
m_OnHover = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(5));
m_OnActive = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(6));
m_OnFocused = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(7));
}