// Start is called before the first frame update
void Start()
{
if (!_progressStorageService.HasSaves())
{
ContinueButton.interactable = false;
ContinueText.color = Color.Lerp(ContinueText.color, new Color(0, 0, 0, 0), 0.5f);
IconImage.color = Color.Lerp(IconImage.color, new Color(0, 0, 0, 0), 0.5f);
_progressStorageService.Destroy();
}
}