protected SetScaleFactor ( float scaleFactor ) : void | ||
scaleFactor | float | The scale factor to use. |
return | void |
protected void SetScaleFactor(float scaleFactor)
{
if (scaleFactor != this.m_PrevScaleFactor)
{
this.m_Canvas.scaleFactor = scaleFactor;
this.m_PrevScaleFactor = scaleFactor;
}
}