UnityEngine.Events.UnityEvent.Invoke C# (CSharp) Method

Invoke() public method

Invoke all registered callbacks (runtime and persistent).

public Invoke ( ) : void
return void
        public void Invoke()
        {
            base.Invoke(this.m_InvokeArray);
        }

Usage Example

示例#1
0
    void Start()
    {
        PlayerManager   = PlayerManager.PM;
        UIManager       = UIManager.UIM;
        OverworldCamera = GameObject.Find("Overworld Camera");
        OverworldParent = GameObject.FindWithTag("OverworldParent");

        initCharacters?.Invoke();
        overworldLoaded?.Invoke();
    }
All Usage Examples Of UnityEngine.Events.UnityEvent::Invoke