UnityEngine.EventSystems.BaseRaycaster.ToString C# (CSharp) Method

ToString() public method

public ToString ( ) : string
return string
        public override string ToString()
        {
            object[] objArray1 = new object[] { "Name: ", base.gameObject, "\neventCamera: ", this.eventCamera, "\nsortOrderPriority: ", this.sortOrderPriority, "\nrenderOrderPriority: ", this.renderOrderPriority };
            return string.Concat(objArray1);
        }

Usage Example

 static new public int ToString(IntPtr l)
 {
     try {
         UnityEngine.EventSystems.BaseRaycaster self = (UnityEngine.EventSystems.BaseRaycaster)checkSelf(l);
         var ret = self.ToString();
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.EventSystems.BaseRaycaster::ToString