public static string GetEqualityMessage(object actual, object expected, bool expectEqual)
{
object[] args = new object[] { !expectEqual ? "" : "not " };
object[] objArray2 = new object[] { actual, expected, !expectEqual ? "!=" : "==" };
return GetMessage(UnityString.Format("Values are {0}equal.", args), UnityString.Format("{0} {2} {1}", objArray2));
}