UnityEditor.WebCamTextureInspector.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            WebCamTexture target = base.target as WebCamTexture;
            EditorGUILayout.LabelField("Requested FPS", target.requestedFPS.ToString(), new GUILayoutOption[0]);
            EditorGUILayout.LabelField("Requested Width", target.requestedWidth.ToString(), new GUILayoutOption[0]);
            EditorGUILayout.LabelField("Requested Height", target.requestedHeight.ToString(), new GUILayoutOption[0]);
            EditorGUILayout.LabelField("Device Name", target.deviceName, new GUILayoutOption[0]);
        }