UnityEditor.VisualizationBlendTree.Init C# (CSharp) Method

Init() public method

public Init ( BlendTree blendTree, Animator animator ) : void
blendTree UnityEditor.Animations.BlendTree
animator UnityEngine.Animator
return void
        public void Init(BlendTree blendTree, Animator animator)
        {
            this.m_BlendTree = blendTree;
            this.m_Animator = animator;
            this.m_Animator.logWarnings = false;
            this.m_Animator.fireEvents = false;
            this.m_Animator.enabled = false;
            this.m_Animator.cullingMode = AnimatorCullingMode.AlwaysAnimate;
            this.CreateStateMachine();
        }