public void Init(BlendTree blendTree, Animator animator)
{
this.m_BlendTree = blendTree;
this.m_Animator = animator;
this.m_Animator.logWarnings = false;
this.m_Animator.fireEvents = false;
this.m_Animator.enabled = false;
this.m_Animator.cullingMode = AnimatorCullingMode.AlwaysAnimate;
this.CreateStateMachine();
}