UnityEditor.VelocityModuleUI.VelocityModuleUI C# (CSharp) Method

VelocityModuleUI() public method

public VelocityModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System
        public VelocityModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "VelocityModule", displayName)
        {
            base.m_ToolTip = "Controls the velocity of each particle during its lifetime.";
        }