UnityEditor.TypeSelection.TypeSelection C# (CSharp) Method

TypeSelection() public method

public TypeSelection ( string typeName, Object objects ) : System
typeName string
objects Object
return System
        public TypeSelection(string typeName, Object[] objects)
        {
            this.objects = objects;
            object[] objArray1 = new object[] { objects.Length, " ", ObjectNames.NicifyVariableName(typeName), (objects.Length <= 1) ? "" : "s" };
            this.label = new GUIContent(string.Concat(objArray1));
            this.label.image = AssetPreview.GetMiniTypeThumbnail(objects[0]);
        }