UnityEditor.TreeViewTest.LazyTestDataSource.FetchData C# (CSharp) Method

FetchData() public method

public FetchData ( ) : void
return void
            public override void FetchData()
            {
                this.itemCounter = 1;
                base.m_RootItem = new TreeViewTest.FooTreeViewItem(this.m_Backend.root.id, 0, null, this.m_Backend.root.name, this.m_Backend.root);
                this.AddVisibleChildrenRecursive(this.m_Backend.root, base.m_RootItem);
                base.m_VisibleRows = new List<TreeViewItem>();
                base.GetVisibleItemsRecursive(base.m_RootItem, base.m_VisibleRows);
                base.m_NeedRefreshVisibleFolders = false;
            }